Tuesday, 4 May 2010

5 Troubleshotting with some of the models.

The Battleship:

To also be fair tried to tackle it with different other maps such as planar mapping to help me out but even that wasn't to helpful.
I even asked for Fahran's help coz he is an expert at UV mapping and even he found it hard enough to do.
I told the 3rd years that I was having trouble they also tried help me out by suggesting "Booleans" which didn't really help...=@=@=@=@=@=@
So more or less I was in this battle on my own..
I didn't sleep much I either had to stay most night up for this and the bad thing is I never got it done coz of all these issues I had.

So end up submitting just the map progress I had done. But made me feel bad about myself for not delivering and feeling that I wasn't very reliable to them coz of that..=/



This up to the point n which I manged to Map as u can see there are still loads of pieces which weren't sorted out. I figured most of the basic ones and even thoughs I had trouble with coz of the overlapping issue mention as earlier.




Next... "The Battleship" ...!!!!!
I think you can see what this is all about. It's a really big epic task..!!!
Never the less I tried coz I believe in myself I could do it.
Most of it was merged all in to one piece..I didn't think that would be any problem at the time until I noticed, when I was doing the UV mapping for it that certen pieces of the ship where overlapping which mad it hard for me in so many ways..







I had to try to sort out the pieces as to have everything clean and neat for me to texture it later.
Second.. u can see that it's a bit high poly modeled as the apple was and so that mean more parts to sort out coz the more high res. the more pieces it is for me to sort & figure out where each on goes..!!!=@
Also not to mention the fact the it was high res. made everything even slower for me and my laptop. It took me ages to move thing about rotate/ move as well as flattening down the pieces as to make everything better for later for when i would texture it.

The Apple:



First thing I mapped for them was an apple for one of the characters, which was just to sample so as they could see my skills and how I work..
I must say the before starting I thought the apple was going to be easy to do, but due to the fact it was high poly modeled It took me more time to get done as well as sorting out all the pieces of the map.

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